Virtual & Augmented Reality
World-changing technologies like virtual and augmented realities (VR/AR) are poised to redefine and diversify the ways in which we train physicians. VR/AR captures the advantages of mobile technologies, high-resolution graphics, and low-barrier natural interfaces for the visualization of complex systems and realistic simulations.
Developing the next generation of innovative and advanced practice using VR/AR is no small task, and we are excited about our initial integrations into the curriculum. The dedication and expertise of our faculty at NYU Langone are crucial to develop and implement the technology here. Our faculty development workshops that introduce educational technology are designed to keep our community informed of the latest advancements.
Our new Living Anatomy course moves away from traditional cadaveric dissection and integrates clinically relevant training while leveraging emerging technologies to solve problems in the learning space. The course includes the following experiences:
- photorealistic scanned cadavers and specimens and digital atlases providing students with greater access to anatomy content throughout the curriculum and a better understanding of the spatial relationships of anatomical structures
- use of our radiology record system that gives students a better understanding of normal anatomy, disease, and exposure to how anatomical knowledge is part of practice
- lectures from NYU Langone surgical faculty who discuss how they use anatomy in their work
- three-dimensional printed structures for more hands-on, tactile experiences with difficult anatomical structures
- faculty creation of three-dimensional models and VR/AR exercises
Watch how our Living Anatomy course promotes a more clinically relevant view of anatomy instruction through integration with imaging, surgery, clinical practice, and maximization of technology.
VR/AR Simulation and Skills Training
At NYU Grossman School of Medicine, essential skills traditionally separated by time and location are combined into a cohesive, clinically relevant VR/AR learning experience. Education via VR/AR enables more immersive, engaging, and experiential learning to occur by presenting data in a way that deepens essential medical knowledge.
To learn more or to arrange a consultation, contact Greg Dorsainville, MPS, manager, immersive computing, at firstname.lastname@example.org. Please include in your email subject line "VR and AR."